Future Developments - Owen Neighbour
- Owen Neighbour
- Apr 29, 2020
- 1 min read
Updated: Apr 30, 2020
For working on the game further there are many things to improve, the main goal if I were to work more on the project would be the animations as I have many that went unused in the main game either because they were incomplete or because they didn't have any place in the game for them at the time, these can be seen below.
As well as animations there were a few ideas I had for more environments to place these assets into, one of them was going to feature one of the enemy robots that Liam had created being powered up by the crystal assets I had made. One of these environments was in the works which featured the large spaceship hanger in a large room but I didn't have enough time to finish it.

Lastly, if more levels were placed into the game I would be able to create more assets specific to that puzzle which I had done for several puzzles that have been released. More ideas for puzzles were suggested in the meetings but overall five puzzles were made in the released game, I did have some assets for levels which didn't end up getting used like the piston and many of the puzzles would use the same assets I had already made for previous puzzles but more would still be needed.
Overall there's a lot of potencial with this style of game and we can add lot's to improve it such as more levels, more game modes and mechanics, more environments and story based parts of the game which would expand this game further.
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